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High-Quality Single-Shot Capture of Facial Geometry

High-Quality Single-Shot Capture of Facial Geometry

by Martina Haefeli | Jul 26, 2010 | Capture, Digital Humans, Visual Computing

High-Quality Single-Shot Capture of Facial Geometry   This project develops a passive stereo system for capturing the 3D geometry of a face in a single-shot with standard light sources. July 26, 2010ACM SIGGRAPH 2010   Authors Thabo Beeler (Disney Research) Bernd...
Nonlinear Disparity Mapping for Stereoscopic 3D

Nonlinear Disparity Mapping for Stereoscopic 3D

by Martina Haefeli | Jul 26, 2010 | Video Processing, Visual Computing

Nonlinear Disparity Mapping for Stereoscopic 3D   This paper addresses the problem of remapping the disparity rangeof stereoscopic images and video. Such operations are highly im-portant for a variety of issues arising from the production, livebroadcast, and...
Physical Reproduction of Materials with Specified Subsurface Scattering

Physical Reproduction of Materials with Specified Subsurface Scattering

by Martina Haefeli | Jul 26, 2010 | Digital Fabrication, Visual Computing

Physical Reproduction of Materials with Specified Subsurface Scattering   We investigate a complete pipeline for measuring, modeling, and fabricating objects with specified subsurface scattering behaviors. July 26, 2010ACM SIGGRAPH 2010   Authors Milos Hasan...
An Artist Friendly Hair Shading System

An Artist Friendly Hair Shading System

by Martina Haefeli | Jul 26, 2010 | Animation, Rendering, Visual Computing

An Artist Friendly Hair Shading System   We show that physically based shading models fail to provide Intuitive artist controls and we introduce a novel approach for creating an art-directable hair shading model from existing physically based models. July 26, 2010ACM...
Design and Fabrication of Materials with Desired Deformation Behavior

Design and Fabrication of Materials with Desired Deformation Behavior

by Martina Haefeli | Jul 26, 2010 | Digital Fabrication, Visual Computing

Design and Fabrication of Materials with Desired Deformation Behavior   This paper introduces a data-driven process for designing and fab-ricating materials with desired deformation behavior. July 26, 2010ACM SIGGRAPH 2010   Authors Bernd Bickel (Disney Research)...
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