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Perceptually-Based Compensation of Light Pollution in Display Systems

Perceptually-Based Compensation of Light Pollution in Display Systems

by Martina Haefeli | Aug 1, 2011 | Video Processing, Visual Computing, Visual Display Technology

Perceptually-Based Compensation of Light Pollution in Display Systems   This paper addresses the problem of unintended light contributions due to physical properties of display systems. An example of such unintended contribution is crosstalk in stereoscopic 3D display...
OverCoat: An Implicit Canvas for 3D Painting

OverCoat: An Implicit Canvas for 3D Painting

by Martina Haefeli | Jul 2, 2011 | Animation, Visual Computing

OverCoat: An Implicit Canvas for 3D Painting   We present a technique to generalize the 2D painting metaphor to 3D that allows the artist to treat the full 3D space as a canvas. August 7, 2011 ACM SIGGRAPH 2011  Authors Johannes Schmid (Disney Research/ETH Joint PhD)...
Progressive Expectation-Maximization for Hierarchical Rendering of Participating Media

Progressive Expectation-Maximization for Hierarchical Rendering of Participating Media

by Martina Haefeli | Jun 27, 2011 | Rendering, Visual Computing

Progressive Expectation-Maximization for Hierarchical Rendering of Participating Media   In this paper, we propose a parametric density estimation technique that represents radiance using a hierarchical Gaussian mixture. June 27, 2011Eurographics Symposium on...
Wireless Networking for Automated Live Video Broadcasting

Wireless Networking for Automated Live Video Broadcasting

by Martina Haefeli | Jun 20, 2011 | Visual Computing, Wireless Communication and Ubiquitous Computing

Wireless Networking for Automated Live Video Broadcasting   We present a networking architecture for wirelessly connected cameras and discuss research challenges and potential solutions. June 20, 2011IEEE International Symposium on a World of Wireless, Mobile and...
Temporal Noise Control for Sketchy Animation

Temporal Noise Control for Sketchy Animation

by Martina Haefeli | Jun 11, 2011 | Animation, Visual Computing

Temporal Noise Control for Sketchy Animation   We propose a technique to control the temporal noise present in sketchy animations. June 11, 2011Non-Photorealistic Animation and Rendering (NPAR) 2011   Authors Chino Noris (Disney Research/ETH Joint PhD) Daniel...
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