by Martina Haefeli | May 13, 2012 | Digital Fabrication, Visual Computing
SHADOWPIX: Multiple Images from Self Shadowing We present algorithms for constructing SHADOWPIX that allow up to four images to be embedded in a single surface. May 13, 2012Eurographics 2012 Authors Amit Bermano (Disney Research/ETH Joint PhD) Ilya Baran (Disney...
by Martina Haefeli | May 13, 2012 | Animation, Visual Computing
Data-Driven Estimation of Cloth Simulation Models This paper provides measurement and fitting methods that allow nonlinear models to be fit to the observed deformation of a particular cloth sample. May 13, 2012Eurographics 2012 Authors Eder Miguel (Disney...
by Martina Haefeli | May 9, 2012 | Robotics
Image and Animation Display with Multiple Mobile Robots In this article, we present a novel display that is created using a group of mobile robots. May 9, 2012International Journal of Robotics Research (IJRR) 2012 Authors Javier Alonso-Mora (Disney...
by Martina Haefeli | Mar 9, 2012 | Rendering, Visual Computing
Delta Radiance Transfer We present several techniques to alleviate this limitation, allowing the light transport from clutter in a scene to be accounted for. March 9, 2012ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (i3D) 2012 Authors Bradford...
by Martina Haefeli | Jan 1, 2012 | Animation, Rendering, Visual Computing
Physically-based Simulation of Rainbows In this paper, we derive a physically based model for simulating rainbows. Previous techniques for simulating rainbows have used either geometric optics (ray tracing) or Lorenz-Mie theory. January 1, 2012ACM Transactions On...