by Martina Haefeli | Jul 16, 2012 | Robotics
Multi-Robot Formation Control via a Real-Time Drawing Interface This paper describes a system that takes real-time user input to direct a robot swarm. The user interface is via drawing, and the user can create a single drawing or an animation to be represented by...
by Martina Haefeli | Jul 5, 2012 | Animation, Visual Computing
Smart Scribbles for Sketch Segmentation We present Smart Scribble, a new scribble-based interface for user-guided segmentation of digital sketchy drawings. July 5, 2012EU Computer Graphics Forum (EU CGF) 2012 AuthorsChino Noris (Disney Research/ETH Joint...
by Martina Haefeli | Jul 4, 2012 | Rendering, Visual Computing
Progressive Virtual Beam Lights We present Virtual Beam Lights (VBLs), a progressive many-lights algorithm for rendering complex indirect transport paths in, from, and to media. July 4, 2012Eurographics Symposium on Rendering (EGSR) 2012 Authors Jan Novák...
by Martina Haefeli | Jun 27, 2012 | Video Processing, Visual Computing
Algorithm and VLSI Architecture for Real-Time 1080p60 Video Retargeting In this work, we devise an efficient video retargeting algorithm by following an algorithm-architecture co-design approach and we present the first FPGA implementation that is able to retarget...
by Martina Haefeli | Jun 18, 2012 | Video Processing, Visual Computing
Structure and Motion from Scene Registration We propose a method for estimating the 3D structure and the dense 3D motion (scene flow) of a dynamic nonrigid 3D scene, using a camera array. June 18, 2012IEEE Conference on Computer Vision Pattern Recognition (CVPR)...