Disney Research Studios
  • Projects
  • Research
    • Artificial Intelligence
    • Machine Learning
    • Visual Computing
    • Data Sets
  • Publications
  • People
    • Leadership
    • Research Staff
    • Support Teams
    • Alumni
  • Careers
  • Outreach
  • About Us
Select Page
CAESAR: Carrier Sense-based Ranging in Off-the-Shelf 802.11 Wireless LAN

CAESAR: Carrier Sense-based Ranging in Off-the-Shelf 802.11 Wireless LAN

by Martina Haefeli | Dec 1, 2012 | Visual Computing, Wireless Communication and Ubiquitous Computing

CAESAR: Carrier Sense-based Ranging in Off-the-Shelf 802.11 Wireless LAN   We implement CAESAR on commodity hardware and conduct extensive experiments both in controlled network conditions and dynamic radio environments. December 1, 2012ACM Conference on Emerging...
Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices

Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices

by Martina Haefeli | Nov 28, 2012 | AR/VR, Visual Computing

Efficient Rasterization for Edge-Based 3D Object Tracking on Mobile Devices   Augmented reality applications on hand-held devices suffer from the limited available processing power. While methods to detect the location of artificially textured markers within the scene...
Practical Hessian-Based Error Control for Irradiance Caching

Practical Hessian-Based Error Control for Irradiance Caching

by Martina Haefeli | Nov 1, 2012 | Rendering, Visual Computing

Practical Hessian-Based Error Control for Irradiance Caching   This paper introduces a new error metric for irradiance caching that significantly outperforms the classic Split-Sphere heuristic. November 1, 2012ACM SIGGRAPH Asia 2012  Authors Jorge Schwarzhaupt...
The Magic Lens: Refractive Steganography

The Magic Lens: Refractive Steganography

by Martina Haefeli | Nov 1, 2012 | Digital Fabrication, Visual Computing, Visual Display Technology

The Magic Lens: Refractive Steganography   We present an automatic approach to design and manufacture passive display devices based on optical hidden image decoding. November 1, 2012ACM SIGGRAPH Asia 2012  Authors Marios Papas (Disney Research/ETH Joint PhD) Thomas...
Speculative Parallel Asynchronous Contact Mechanics

Speculative Parallel Asynchronous Contact Mechanics

by Martina Haefeli | Nov 1, 2012 | Animation, Visual Computing

Speculative Parallel Asynchronous Contact Mechanics   We extend the Asynchronous Contact Mechanics algorithm [Harmon et al. 2009] and improve its performance by two orders of magnitude, using only optimizations that do not compromise ACM’s three guarantees of safety,...
« Older Entries
Next Entries »
© Copyright DisneyResearch|Studios