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Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension

Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension

by Martina Haefeli | Nov 27, 2018 | Digital Fabrication, Visual Computing

Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension   We propose a structural optimization that jointly optimizes an ornament’s strength-to-weight ratio and balance under self-weight, thermal, wind, and live loads. November 27, 2018ACM SIGGRAPH Asia...
A radiative transfer framework for non-exponential media

A radiative transfer framework for non-exponential media

by Martina Haefeli | Nov 27, 2018 | Rendering, Visual Computing

A radiative transfer framework for non-exponential media   We develop a new theory of volumetric light transport for media with non-exponential free-flight distributions. November 27, 2018ACM SIGGRAPH Asia 2018   Authors Benedikt Bitterli (Dartmouth College)...
Bend-It: Design and Fabrication of Kinetic Wire Characters

Bend-It: Design and Fabrication of Kinetic Wire Characters

by Martina Haefeli | Nov 27, 2018 | Digital Fabrication, Robotics

Bend-It: Design and Fabrication of Kinetic Wire Characters   We present a computational technique for the design of kinetic wire characters, tailored for fabrication on consumer-grade hardware. November 27, 2018ACM SIGGRAPH Asia 2018   Authors Hongyi Xu (Disney...
PuppetPhone: Puppeteering Virtual Characters Using a Smartphone

PuppetPhone: Puppeteering Virtual Characters Using a Smartphone

by Martina Haefeli | Nov 8, 2018 | Animation, AR/VR, Story Technology, Visual Computing

PuppetPhone: Puppeteering Virtual Characters Using a Smartphone   We propose a new interaction metaphor that reduces the gap between physical toys and virtual characters. November 8, 2018Conference on Motion, Interaction and Games  Authors Raphael Anderegg (Disney...
PICA: Proactive Intelligent Conversational Agent for Interactive Narratives

PICA: Proactive Intelligent Conversational Agent for Interactive Narratives

by Martina Haefeli | Nov 5, 2018 | AR/VR, Machine Learning, Story Technology

PICA:Proactive Intelligent Conversational Agent for Interactive Narrative   We developed PICA: a proactive intelligent conversational agent for interactive narratives that can guide users through such experiences. November 5, 2018International Conference on...
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