by Martina Haefeli | Nov 19, 2014 | Rendering, Visual Computing
A Framework for Transient Rendering We propose a novel density estimation technique that allows reusing sampled paths to reconstruct time-resolved radiance, and devise new sampling strategies that take into account the distribution of radiance along time in...
by Martina Haefeli | Nov 19, 2014 | Capture, Digital Humans, Visual Computing
High-Quality Capture of Eyes In this paper we demonstrate that there is a lot of individuality to every eye, a fact that common practices for 3D eye generation do not consider. November 19, 2014ACM SIGGRAPH Asia 2014 Authors Pascal Berard (Disney Research/ETH...
by Martina Haefeli | Nov 19, 2014 | Animation, Artificial Intelligence, Visual Computing
Generating and Ranking Diverse Multi-Character Interactions Our novel ‘generate-and-rank’ approach rapidly and semi-automatically generates data-driven fight scenes from high-level text descriptions composed of simple clauses and phrases. From a database...
by Martina Haefeli | Nov 19, 2014 | Video Processing, Visual Computing
Temporally Coherent Local Tone Mapping of HDR Video Recent subjective studies showed that current tone mapping operators either produce disturbing temporal artifacts, or are limited in their local contrast reproduction capability. We address both of these issues and...
by Martina Haefeli | Nov 19, 2014 | Rendering, Visual Computing
Residual Ratio Tracking for Estimating Attenuation in Participating Media We present ratio tracking and residual tracking, two complementary techniques that can be combined into an efficient, unbiased estimator for evaluating transmittance in complex heterogeneous...