by Martina Haefeli | Jul 11, 2016 | Rendering, Visual Computing
Adaptive Polynomial Rendering We propose a new adaptive rendering method to improve the performance of Monte Carlo ray tracing, by reducing noise contained in rendered images while preserving high-frequency edges. July 11, 2016ACM SIGGRAPH 2016 Authors Bochang Moon...
by Martina Haefeli | Jul 11, 2016 | Digital Fabrication, Visual Computing
Acoustic Voxels: Computational Optimization of Modular Acoustic Filters In our approach, we construct an acoustic filter comprised of a set of parameterized shape primitives, whose transmission matrices can be precomputed. July 11, 2016ACM SIGGRAPH 2016 Authors...
by Martina Haefeli | Jul 4, 2016 | Digital Fabrication, Visual Computing
Designing Structurally-Sound Ornamental Curve Networks We present a computational tool for designing ornamental curve networks—structurally-sound physical surfaces with user-controlled aesthetics. July 11, 2016ACM SIGGRAPH 2016 Authors Jonas Zehnder (Disney...
by Martina Haefeli | Jun 27, 2016 | Video Processing, Visual Computing
A Benchmark Dataset and Evaluation Methodology for Video Object Segmentation We present a new benchmark dataset and evaluation methodology for the area of video object segmentation. June 27, 2016IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2016 ...
by Martina Haefeli | Jun 27, 2016 | Video Processing, Visual Computing
Bilateral Space Video Segmentation We propose a novel approach to video segmentation that operates in bilateral space. June 27, 2016IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2016 Authors Nicolas Märki (Disney Research/ETH Joint B.Sc.) Federico...