by Martina Haefeli | Oct 8, 2016 | Machine Learning
Deep Static and Dynamic Level Analysis: A Study on Infinite Mario We introduce a static-dynamic scale to categorize level analysis strategies, which captures the extent that the analysis depends on player simulation. October 8, 2016Experimental AI in Games Workshop...
by Martina Haefeli | Oct 4, 2016 | Wireless Communication and Ubiquitous Computing
Circuit Model for Resonant Cavity Mode Enabled Wireless Power Transfer In this work a general circuit model for the cavity resonant wireless power system is introduced and validated against simulated and measured results. October 4, 2016The European Microwave...
by Martina Haefeli | Oct 1, 2016 | AR/VR, Visual Computing
Spatio-Temporal Point Path Analysis and Optimization of a Galvanoscopic Scanning Laser Projector We propose a method to generate an accurate point-based projection with such devices. October 1, 2016IEEE Transactions on Visualization and Computer Graphics ( Volume:...
by Martina Haefeli | Sep 29, 2016 | Visual Computing, Wireless Communication and Ubiquitous Computing
Time-Multiplexed Projection System with Improved Spatial Resolution We propose ways to increase the displayed image pixel resolution without having to manufacture any additional pixels, while at the same time maintaining full-color 24-bit images. September 29,...
by Martina Haefeli | Sep 29, 2016 | Visual Computing, Visual Display Technology
A Switched Emissive Transparent Display with Controllable per-pixel Opacity A 144 fps transparent LCD panel is used in conjunction with a transparent backlight, controllably diffusive smartglass screen, and optional switching background lighting September 29,...