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Creating Prosodic Synchrony for a Robot Co-player in a Speech-controlled game for Children

Creating Prosodic Synchrony for a Robot Co-player in a Speech-controlled game for Children

by Martina Haefeli | Mar 6, 2017 | Machine Learning, Robotics

Creating Prosodic Synchrony for a Robot Co-player in a Speech-controlled game for Children   We report an approach to creating on-line acoustic synchrony by using a dynamic Bayesian network learned from prior recordings of child-child play to select from a predfine...
Data-Driven Ghosting using Deep Imitation Learning

Data-Driven Ghosting using Deep Imitation Learning

by Martina Haefeli | Mar 3, 2017 | Artificial Intelligence, Machine Learning

Data-Driven Ghosting using Deep Imitation Learning   Motivated by the original “ghosting” work, we showcase an automatic “data-driven ghosting” method using advanced machine learning methodologies applied to a season’s worth of tracking data from a recent professional...
Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer

Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer

by Martina Haefeli | Feb 15, 2017 | Wireless Communication and Ubiquitous Computing

Quasistatic Cavity Resonance for Ubiquitous Wireless Power Transfer We introduce quasistatic cavity resonance (QSCR), which can enable purpose-built structures, such as cabinets, rooms, and warehouses, to generate quasistatic magnetic fields that safely deliver...
Haplug: A Haptic Plug for Dynamic VR Interactions

Haplug: A Haptic Plug for Dynamic VR Interactions

by Martina Haefeli | Feb 14, 2017 | AR/VR, Visual Computing

Haplug: A Haptic Plug for Dynamic VR Interactions   We demonstrate applications of a new actuator, the Haplug, in dynamic virtual environments. February 14, 2017Asia Haptics 2017  Authors Nobuhisa Hanamitsu (Disney Research) Ali Israr (Disney Research) Haplug: A...
METhoD: a Framework for the Emulation of a Delay Tolerant Network Scenario for Media-Content Distribution in Under-Served Regions

METhoD: a Framework for the Emulation of a Delay Tolerant Network Scenario for Media-Content Distribution in Under-Served Regions

by Martina Haefeli | Jan 31, 2017 | Visual Computing, Wireless Communication and Ubiquitous Computing

METhoD: a Framework for the Emulation of a Delay Tolerant Network Scenario for Media-Content Distribution in Under-Served Regions   In our project, public commuter buses carrying WLAN-enabled devices (mobile infostations) that provide DTN connectivity are used to...
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