Disney Research Studios
  • Projects
  • Research
    • Artificial Intelligence
    • Machine Learning
    • Visual Computing
    • Data Sets
  • Publications
  • People
    • Leadership
    • Research Staff
    • Support Teams
    • Alumni
  • Careers
  • Outreach
  • About Us
Select Page
Cross-modal Correspondence between Vibrations and Colors

Cross-modal Correspondence between Vibrations and Colors

by Martina Haefeli | Jun 6, 2017 | AR/VR, Machine Learning, Wireless Communication and Ubiquitous Computing

Cross-modal Correspondence between Vibrations and Colors   Do we feel colors? Visual perception is the key to creating realism and surrounding environments in virtual and mixed reality settings. June 6, 2017IEEE World Haptics Conference 2017  AuthorsAlexandra...
RFID Light Bulb: Enabling Ubiquitous Deployment of Interactive RFID Systems

RFID Light Bulb: Enabling Ubiquitous Deployment of Interactive RFID Systems

by Martina Haefeli | Jun 5, 2017 | Digital Fabrication, Wireless Communication and Ubiquitous Computing

RFID Light Bulb: Enabling Ubiquitous Deployment of Interactive RFID Systems   In this work, we leverage advances in semiconductor optics, RF antenna design and system integration to create a hybrid RFID reader and smart LED lamp, in the form factor of a standard...
Real-Time Multi-View Facial Capture with Synthetic Training

Real-Time Multi-View Facial Capture with Synthetic Training

by Martina Haefeli | May 23, 2017 | Capture

Real-Time Multi-View Facial Capture with Synthetic Training We present a real-time multi-view facial capture system facilitated by synthetic training imagery. May 23, 2017Eurographics 2017  AuthorsMartin Klaudiny (Disney Research)Steven McDonagh (Disney...
Perspective Correct Occlusion-Capable Augmented Reality Displays using Cloaking Optics Constraints

Perspective Correct Occlusion-Capable Augmented Reality Displays using Cloaking Optics Constraints

by Martina Haefeli | May 22, 2017 | AR/VR, Visual Computing, Visual Display Technology

Perspective Correct Occlusion-Capable Augmented Reality Displays using Cloaking Optics Constraints   We design and demonstrate a four-lens folded optical cloak and a three-lens inverted cloak with an erecting prism. May 22, 2017Society for Information Display (SID)...
Real-time Rendering with Compressed Animated Light Fields

Real-time Rendering with Compressed Animated Light Fields

by Martina Haefeli | May 16, 2017 | Rendering, Video Processing, Visual Computing

Real-time Rendering with Compressed Animated Light Fields   We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion. May 16, 2017Graphics Interface...
« Older Entries
Next Entries »
© Copyright DisneyResearch|Studios